Services
Unity 3

Stunning Quality

    Every game can be a masterpiece. Unity 3 delivers the technology to impress and inspire your players with everything from jaw-dropping visuals to ambient soundscapes. Even your browser game can look and feel like a state-of-the-art AAA title when it is powered by Unity 3.

Blazing Speed

    Your game needs speed and Unity defines fast. Unity 3 is packed with new technology - ranging from geometry batching to occlusion culling - designed to squeeze every last bit of performance out of your next game. Regardless of your target platform, Unity will help you pull off as much as possible.

Some of the features of Unity 3:

    Rendering
    • Deferred Renderer
    • Scalability
    • Full Screen Post-Processing Effects
    • Surface Shaders
    Lighting
    • Realtime Shadows
    • Screen Space Ambient Occulsion
    • Sun Shafts & Lens Effects
    • Lightmapping
    Terrains
    • Trees, bushes, rocks, grass
    • Detail Texture Painting
    • Lightmaps Intergrated
    • Tree Creator
    Substances
    • Allegorithmic Substances
    • Big Textures, Small Files
    • Fully Scriptable
    • Mobile-Friendly Workflow
    Physics
    • NVIDIA PhysX
    • Cloth
    • Soft Bodies
    • Rigidbodies
    • Ragdolls
    • Joints
    • Cars
    Audio
    • Audio Filters
    • Tracker file format support
    • Live Previewing
    • Instant-on-Streaming


CryENGINE 3

CryENGINE 3: Next Generation Real-Time Graphics

    Benchmark-setting graphical performance, near-photorealism in indoor and wide-open outdoor environments and extra-ordinary real-time special effects are some of the hallmarks of CryENGINE technology. The CryENGINE 3 renderer provides seamless support for both indoor and outdoor environments on current platforms. Our multi-core and future-proof graphics technology ensure that CryENGINE 3 is next-gen ready. With CryENGINE 3, scalability across multiple platforms is a further evolution to enable great looking games regardless of the target platform.

Advanced Modular AI System

    Realistically rendered and animated characters require state of the art AI systems to intelligently respond to the game environment and maintain the illusion of realism. CryENGINE 3 features powerful, scalable and flexible AI technology to handle character behaviors with modular sensory systems such as sight and hearing and fully support the complex requirements of the character locomotion system.

CryENGINE 3 Realistic Characters

    Characters and faces are some of the most important features of almost all modern AAA titles. CryENGINE 3 brings the most technically advanced, integrated and scalable animation and graphics technology together to deliver astonishingly real characters to cross-platform games at no extra licensing cost. As Crysis already demonstrated, Crytek are in the vanguard of the quest to achieve realistic characters in real-time graphics and we will of course continue this tradition with Crysis 2 and beyond.

Live Create

    CryENGINE 3 also introduces CryENGINE 3 Live Create (Simultaneous WYSIWYP on all platforms). This allows developers to work with a single editor, but see and play the results in real-time on PC, PlayStation 3 and Xbox 360, hooked up to a single dev PC. The engine takes care of the conversion and optimization of assets in real-time, enabling instant, cross-platform changes to any part of game creation and, as a result, materially increasing the speed and quality, while significantly reducing the risk of multi-platform development.


Teleplace
    An online collaboration environment that helps distributed teams work together more effectively.
    Teleplace's breakthrough application collaboration platform leverages unique vPresence technology - integrating VoIP, chat, webcam video, presence, and multi-application sharing - to create an environment where employees can get real work done together. Because meetings take place in a rich data-centric environment, decisions come faster and smarter.
    Agile Teams
    • Creating a sense of place for effective collaboration within distributed teams
    • Communication to build relationships
    • Documents, workflows, and tools available to everyone
    Virtual Operations
    • Creating a global Virtual Operations Center
    • A secure virtual space
    • A sense of history
    • Access the entire data network
    Public Sector
    • Better Execution of Your Mission
    • Government Solutions
    • Teleplace Federal Sales and Partners
    Training
    • Create a state-of-the-art virtual environment for training
    • Tools for effective instructor-trainee interaction
    • A wide variety of content and delivery styles
    • Ready to use out-of-the-box
    • Customizable to meet your training requirements


Vastpark

The VastPark software is 3 separate software platforms that combine to give you a programmable virtual environment, web and web services platform.

  • The Worlds platform helps people visualize and interact with one another. It features a growing list of desktop and browser-based applications
  • The Web platform provides a web development platform and a set of applications including social networking and administration of your VastPark deployment
  • The VastServices platform is a RESTful service bus that provides a web services development environment that is the powerhouse underpinning your web services and integration layer

Enable your teams to simultaneously visualize their digital assets, data and web services on either a web page and within an immersive virtual world and to easily build multiple communities for your various teams and projects.

Use the software to create Communities of Practise, remote meetings, training, simulation and mashups.

Worlds Platform: Open platform

Build your worlds completely from open data formats

  • Run it yourselves or hosted
  • Open source implementation
  • Written in c# -runs on Microsoft .Net
  • Player (client) code can run on Mono (cross-platform)

Can you be certain that 10 years from now you can still run what you create?
Open data formats

  • Collada mesh format (IEI's OFF specification coming soon)
  • Open primitives (Standard not yet proposed)
  • IMML -Lightweight schema-based XML: The HTML of 3D worlds
  • Continuum v2 -capture definable streams of activity
  • LIXA -Human readable animation

VastPark mission

  • Create flexible tools that are relied upon deep inside organizations for visualization, collaboration and integration
  • Help create small lightweight specifications that can form the basis of an open set of standards for virtual worldsBusiness model